In reaction to the announcement of the newly revealed Wolfenstein game from Bethesda, video game designer Warren Spector went on Facebook today to say that the world does not need a “generically dark, monochromatic, FPS, kill-the-Nazi-giant-robot game.” For those who don’t know, Spector was the lead designer behind Epic Mickey, Epic Mickey 2: The Power of Two, and he established Junction Point Studios, which closed its doors earlier this year.
“Did the world really need another Wolfenstein game? Did we need a generically dark, monochromatic, FPS, kill-the-Nazi-giant-robot game? Uh. No. The world did not. I am so tired of stuff like this.
“You’re welcome to write off my opinions but I have a right to express complaints about people recycling work as old as I am. I’m allowed to complain about the difficulty of getting new stuff green lit — new IP, new game styles and so on given my perspective as someone who’s constantly fighting the pressure to ‘just make a shooter.’
“And given the venom aimed at Disney Epic Mickey by people with no concern for how hard the team worked I don’t think I need any lectures about that. I know how hard developers work — better than most people — but I wish all that effort were spent on something that pointed toward gaming’s future rather than looking toward our past.”
-Warren Spector
Filed under: PlayStation 3, Wii U, Xbox 360 Tagged: epic mickey 2: the power of two, junction point studios, warren spector, wolfenstein